MODO shader that sets Subsurface Color based on Diffuse color via color correction.
Handy when adjusting Subsurface materials colors.
[Free tip: You can open properties tabs to pop-ups by Alt-Clicking the tab]
If you want to use multiple instances of this material in one scene, add every instance from Preset Browser or duplicate nodes in schematic view.
Free for personal non-commercial use. If you use this for commercial projects and find it valuable, feel free to pay what is worth for you. I'm happy to get money for better faster computer so I can do more of these.
- Size208 KB